Emblem Wars, Episode I.

The Shadow Dragon and the Blade of Light: Closing Thoughts

Today: A few final thoughts on The Shadow Dragon and the Blade of Light.

Come on, Malledus, you say. The dragon’s in the ground, the world is saved, Marth’s gone back to Altea, and there’s no more story to overanalyze. Tell us what you really think about the game. Enough analysis and excuses for ’90s gaming. Does it hold the same weight today that it did when it was released?

… The answer, in my view, is after the jump.

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Rawr.

Shadow Eternal; Light Unending

Today: The Shadow Dragon and the Blade of Light, Ch. 25.

At last, the finale. We’re about to come face to face with the titular Shadow Dragon. As Marth stares him down, I’ll get a couple points of frustration at SD&BoL‘s mapmaking and general game design off my chest, and then it’s on to the surprisingly elegant conclusion.

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Macedon: Like a volcano, but with water.

Terror on the Wing

Today: The Shadow Dragon and the Blade of Light, Chs. 21–22.

Marth’s attack on Macedon makes me confront my biggest personal roadblock in the War of Shadows, my greatest opportunity to improve characters, and someone who will be an interesting character sometime down the road. Stay tuned for the point I make about enemies, though; it’s a keeper.

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"I shall die for my motherland, and be reborn a French philosopher."

The Sable Knight

Today: The Shadow Dragon and the Blade of Light, Ch. 20.

And now, the most memorable and beloved character from SD&BoL. He’s a prominent figure in the resolution of the fourth act of the game and the fleshing out of the narrative purpose of the Fire Emblem. And this chapter is such a strong example of both good and bad map design that I’ve got to break up the tragedy to mention that, too.

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Also the treasure chambers look like silly faces.

Invasion of the West

Today: The Shadow Dragon and the Blade of Light, Chs. 18–19.

On the docket today, we return to job classes and the importance of NPC irony. Then it’s time to sink our teeth into the first tragic aspect of the latter acts of this RPG. In the process, it’s also time to be reminded once again that we can’t win against Gharnef.

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